和最後一次公開測試一樣
這次我有把能關的程式都關掉了
開啟遊戲還是 沒有回應
CPU:i7-9700
顯卡:RTX 3070
RAM:32G (也有開虛擬記憶體)
_FenrisDebug-7.txt最後幾行如下
I 2023.06.01 23:20:32.744361 |
[Game] [wWisePlatform] Start polling audio devices. |
I 2023.06.01 23:20:32.778622 |
[Game] [wWisePlatform] Polling audio devices complete. Found: 25 Default: ‘XV272U V (NVIDIA High Definition Audio)’ |
I 2023.06.01 23:20:32.778632 |
[Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification |
I 2023.06.01 23:20:32.778642 |
[Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete |
I 2023.06.01 23:20:32.781661 |
[Game] [02.06.2023 07-20-32][streamline][info]commonentry.cpp:668[ngxLog] app id is 140751700 |
I 2023.06.01 23:20:32.781715 |
[Game] [02.06.2023 07-20-32][streamline][info]commonentry.cpp:668[ngxLog] Dynamic DLL render preset selections: 6(DLAA) 1(Quality) 1(Balanced) 1(Perf) 6(Ultra) |
I 2023.06.01 23:20:32.781730 |
[Game] [02.06.2023 07-20-32][streamline][info]commonentry.cpp:668[ngxLog] Dynamic DLL render preset mapped: 1(DLAA) 1(Quality) 1(Balanced) 1(Perf) 2(Ultra) |
I 2023.06.01 23:20:32.805927 |
[Game] [02.06.2023 07-20-32][streamline][info]dlssentry.cpp:444[dlssBeginEvent] Created DLSSContext feature (853,456)(optimal) → (2560,1369) for viewport 0 |
I 2023.06.01 23:20:32.805960 |
[Game] [02.06.2023 07-20-32][streamline][info]dlssentry.cpp:446[dlssBeginEvent] DLSSContext color_in extents (0,0,853,456) |
I 2023.06.01 23:20:32.805969 |
[Game] [02.06.2023 07-20-32][streamline][info]dlssentry.cpp:447[dlssBeginEvent] DLSSContext color_out extents (0,0,2560,1369) |
I 2023.06.01 23:20:32.805977 |
[Game] [02.06.2023 07-20-32][streamline][info]dlssentry.cpp:448[dlssBeginEvent] DLSSContext depth extents (0,0,853,456) |
I 2023.06.01 23:20:32.805985 |
[Game] [02.06.2023 07-20-32][streamline][info]dlssentry.cpp:449[dlssBeginEvent] DLSSContext mvec extents (0,0,853,456) |
I 2023.06.01 23:20:33.030182 |
[Game] ptCutscene->m_eCutsceneState: PLAYBACK |
同樣的問題。
i5-11400H
NVIDA GeForce RTX 3050 Laptop 16G
RAM 16G
日誌找到了載入錯誤的行:
I 2023.06.01 23:32:21.582890 |
[Game] [02.06.2023 08-32-21][streamline][info]pluginmanager.cpp:593[mapPlugins] Loaded plugin ‘sl.dlss’ - version 1.5.6.7b5e6542 - id 0 - priority 1 - adapter mask 0x1 - interposer ‘no’ |
W 2023.06.01 23:32:21.980395 |
[Game] [02.06.2023 08-32-21][streamline][warn]dlss_gentry.cpp:513[updateEmbeddedJSON] Failed to obtain DLSS-G min spec requirements from NGX, using SL defaults |
W 2023.06.01 23:32:21.980475 |
[Game] [02.06.2023 08-32-21][streamline][warn]dlss_gentry.cpp:582[updateEmbeddedJSON] Disabling DLSS-G since it is not supported on current hardware |
I 2023.06.01 23:32:21.980745 |
[Game] [02.06.2023 08-32-21][streamline][info]pluginmanager.cpp:593[mapPlugins] Loaded plugin ‘sl.dlss_g’ - version 1.5.6.7b5e6542 - id 1000 - priority 100 - adapter mask 0x0 - interposer ‘no’ |
I 2023.06.01 23:32:21.988604 |
[Game] [02.06.2023 08-32-21][streamline][info]pluginmanager.cpp:593[mapPlugins] Loaded plugin ‘sl.reflex’ - version 1.5.6.7b5e6542 - id 3 - priority 1 - adapter mask 0x3 - interposer ‘no’ |
W 2023.06.01 23:32:21.988655 |
[Game] [02.06.2023 08-32-21][streamline][warn]pluginmanager.cpp:704[loadPlugins] Ignoring plugin ‘sl.dlss_g’ since it is not supported on this platform |
應該是DLSS功能的問題,應該不要更新到最新版。
我後來把LocalPrefs.txt設定關掉
盡量簡化 文件最後如下…dlss也有關閉
I 2023.06.02 00:12:27.122484 |
[Game] CGameGlobalsInit() |
I 2023.06.02 00:12:27.122489 |
[Game] CGameGlobals::Init() |
I 2023.06.02 00:12:27.132553 |
[Game] SNOPreload::InitializeForGame submit required SNOs in 9533us |
I 2023.06.02 00:12:28.310994 |
[Game] SNOPreload::InitializeForGame in 1187973us |
I 2023.06.02 00:12:28.733642 |
[Game] SpritesGfxInit - Creating sprite globals |
I 2023.06.02 00:12:28.734283 |
[Game] VolumetricFogGfxInit |
I 2023.06.02 00:12:28.736834 |
[Game] OcclusionShapesGfxInit |
I 2023.06.02 00:12:28.737364 |
[Game] DeformationShapesGfxInit |
I 2023.06.02 00:12:28.739087 |
[Game] InstanceGroupsStaticGfxInit |
I 2023.06.02 00:12:28.740662 |
[Game] InstanceGroupsStaticGfxInit() 1 |
I 2023.06.02 00:12:28.740669 |
[Game] VirtualTextureStaticGfxInit |
I 2023.06.02 00:12:28.741846 |
[Game] ForceSimGfxInit |
I 2023.06.02 00:12:28.746156 |
[Game] Initializing client world FrontendStartup… |
I 2023.06.02 00:12:28.767390 |
[Game] Client entered world |
I 2023.06.02 00:12:28.767405 |
[Game] Client world initialized FrontendStartup (524288)… |
I 2023.06.02 00:12:28.769184 |
[CTelemetry] Application initialization completed in 6.43s |
I 2023.06.02 00:12:28.775674 |
[Game] ptCutscene->m_eCutsceneState: PRELOADING |
I 2023.06.02 00:12:28.781088 |
[Game] [wWisePlatform] OnAudioDevicesChanged from Process DeviceEvents |
I 2023.06.02 00:12:28.781098 |
[Game] OnAudioDevicesChanged |
I 2023.06.02 00:12:28.781100 |
[Game] RefreshAudioDevices |
I 2023.06.02 00:12:28.781103 |
[Game] [wWisePlatform] Start polling audio devices. |
I 2023.06.02 00:12:28.810020 |
[Game] [wWisePlatform] Polling audio devices complete. Found: 25 Default: ‘XV272U V (NVIDIA High Definition Audio)’ |
I 2023.06.02 00:12:28.810035 |
[Game] [wWisePlatform RefreshAudioDevices] Raising OnAudioDevicesChanged notification |
I 2023.06.02 00:12:28.810045 |
[Game] [wWisePlatform RefreshAudioDevices] OnAudioDevicesChanged Complete |
I 2023.06.02 00:12:29.061302 |
[Game] ptCutscene->m_eCutsceneState: PLAYBACK |
嘗試更新了幾個驅動程式都沒用,前兩次測試跑都沒有問題。只能等BLZ發補丁了,現在的BLZ總會出問題的,都習慣了。等6號還沒解決,就申請退款,換最便宜那一個
Attempted solutions with no success
Restart PC (many times throughout the other steps below)
Scan and Repair Diablo 4 (no issues found)
Modify install and turn off high res assets
Disable Nvidia geforce overlay
Uninstall Nvidia geforce
Ensure no Razer software installed
Uninstall and Reinstall Diablo 4
Use task manager to kill unneeded services (xbox gaming services, logitech overlay, logitech hub, many others)
changed 3 settings in “LocalPrefs.txt” I changed Safemode “0” to “1”, DisableChromaEffects “0” to “1” and SkipIntroMovie “0” to “1”
Turned off Discord overlay
Added -quicktest to game command line arguments
Turn off windows defender, firewall, and any other malicious file protection toggle
Start battle.net as admin
去美服爬文,用了這個辦法,解決了。
還有一些其他參考辦法:
我先把所有暴雪的遊戲都刪掉
包含該資料夾以及C槽的文件內的相關資料夾
然後重新下載battle net
並且安裝在C槽(系統碟SSD)遊戲也是安裝在C槽
然後 設定都沒有變 就可以開啟遊戲了
也不用關閉任何程式
Attempted solutions with NO success
應該沒必要一定要放在C槽哦,我裝在D槽,沒出現過問題。
@Anny
我昨天也是這樣
看到你這篇文改灌在系統槽後 就不會卡無回應了 感謝