德魯伊:
1.棘靈可以改成每次反彈效果視同壓碎+固定數值
2.棘靈與飢餓偕同:每等級可提高*X%的武器傷害
3.飢餓與棘靈偕同,每等級提高傷害和魔法傷害減免N點
聖騎士:
1.針刺靈氣改成每次反彈效果視同壓碎
2針刺靈氣每等級提高減少傷害*X%
3針刺靈氣與犧牲作連動,每等級提升犧牲X%的吸血
法師:
雷系:
1.雷雲風暴改成主動技能。
2.雷雲風暴與新星作連動,每次施展雷雲風暴會觸發1次新星(另類的天堂之拳)。
3.雷雲風暴與新星彼此加乘。
4.能量護盾與傳送、心靈傳動連攜。
火系:
1.地獄火改成為遠距離放置施展後人可移動(像是DOTA系列的伐木機器人的飛盤大招),其他條件不變。
2.地獄火-暖氣-強化彼此連動。
冰系:
1.冰封裝甲觸發冰箭並與冰箭有同樣連攜。
2.碎冰甲觸發冰風暴並與冰風暴有同樣連攜。
3.寒冰裝甲觸發冰尖住並與冰尖住有同樣連攜。
亞馬遜:
1.誘餌同時提高玩家生命
2.誘餌與搓刺、刺暴、擊退作連攜,每等級提高10%命中
3.搓刺、刺暴、擊退作連攜,每等級提高X%傷害
野蠻人:
1.大叫、戰鬥體制、戰鬥指揮每等級提高咆哮6%傷害(增加連攜選擇)。
2.提高野蠻人額外命中X%,但全技能額外削減N%命中。(提高下限,但綜合上限不變)
刺客:
1.武學藝術除了終結技能以外,皆改為必定命中(視為近戰法師)。
2.支配利爪改為提高攻擊速度、傷害、暴擊,取消命中加乘。
3.刃之守衛、刃之怒、刀刃之盾額外提高命中(等同原本支配利爪的命中)。
其他:
1.毒系技能改成持續時間減半,但總傷害量不變。
2.減少毒性時間N%的改成額外減少毒性效果N%
3.XX免疫改成XX特化,該系傷害額外在衰減75%取代免疫效果。
===以上中文///the following in English===
Druid:
- Spines can be changed to each rebound effect as crushed + fixed value
- Spinning spirit and hunger go hand in hand: each level can increase *X% weapon damage
- Hunger and spines are the same, each level increases damage and magic damage reduction by N points
Paladin:
- Acupuncture Aura is changed to each rebound effect as crushed
2 Acupuncture Aura increases damage reduction *X% per level
3 Acupuncture Aura is linked with sacrifice, each level increases the blood drain of sacrifice by X%
Sorceress:
Thunder Department:
- Thundercloud storm has been changed to an active skill.
- The thundercloud storm is linked with the nova, and each time the thundercloud storm is cast, it will trigger a nova (an alternative fist of heaven).
- Thundercloud storms and novae multiply each other.
- Energy shield is linked with teleportation and telekinesis.
Fire Department: - The hellfire is changed to be placed at a long distance and can be moved after being cast (like the Frisbee ultimate move of the logging robot of the DOTA series), and other conditions remain unchanged.
- Hellfire-heating-strengthen are linked to each other.
Ice type: - Frozen armor triggers Frostbolt and has the same link with Frostbolt.
- The shattered ice armor triggers the ice storm and has the same connection with the ice storm.
- Ice Armor triggers Ice Spike and has the same connection with Ice Spike.
Amazon:
- The bait increases the player’s life at the same time
- The bait is linked with the stab, stab, and knockback, and each level increases the hit by 10%
- Rubbing, stabbing, and knocking back are linked together, and each level increases X% damage
barbarian:
- Each level of shouting, battle system, and battle command increases the damage of roar by 6% (increases the option of linking).
- Increase the extra hit of barbarians by X%, but reduce the extra hit of all skills by N%. (Increase the lower limit, but the comprehensive upper limit remains unchanged)
assassin:
- Except for finishing skills, all martial arts skills have been changed to guaranteed hits (considered as melee mage).
- The Dominant Claw has been changed to increase attack speed, damage, and crit, and cancel the hit multiplier.
- Blade Guard, Blade Fury, and Blade Shield additionally increase the hit (same as the hit of the original control claws).
other:
- Poison skills are changed to halve the duration, but the total damage remains unchanged.
- The N% reduction in poison time was changed to an additional N% reduction in poison effect
- XX immunity has been changed to XX specialization, and the damage of this department has been reduced by 75% instead of immunity effect.