對於D2R技能設定的建議 /// Recommendations for D2R Skill Setting

德魯伊:
1.棘靈可以改成每次反彈效果視同壓碎+固定數值
2.棘靈與飢餓偕同:每等級可提高*X%的武器傷害
3.飢餓與棘靈偕同,每等級提高傷害和魔法傷害減免N點

聖騎士:
1.針刺靈氣改成每次反彈效果視同壓碎
2針刺靈氣每等級提高減少傷害*X%
3針刺靈氣與犧牲作連動,每等級提升犧牲X%的吸血

法師:
雷系:
1.雷雲風暴改成主動技能。
2.雷雲風暴與新星作連動,每次施展雷雲風暴會觸發1次新星(另類的天堂之拳)。
3.雷雲風暴與新星彼此加乘。
4.能量護盾與傳送、心靈傳動連攜。
火系:
1.地獄火改成為遠距離放置施展後人可移動(像是DOTA系列的伐木機器人的飛盤大招),其他條件不變。
2.地獄火-暖氣-強化彼此連動。
冰系:
1.冰封裝甲觸發冰箭並與冰箭有同樣連攜。
2.碎冰甲觸發冰風暴並與冰風暴有同樣連攜。
3.寒冰裝甲觸發冰尖住並與冰尖住有同樣連攜。

亞馬遜:
1.誘餌同時提高玩家生命
2.誘餌與搓刺、刺暴、擊退作連攜,每等級提高10%命中
3.搓刺、刺暴、擊退作連攜,每等級提高X%傷害

野蠻人:
1.大叫、戰鬥體制、戰鬥指揮每等級提高咆哮6%傷害(增加連攜選擇)。
2.提高野蠻人額外命中X%,但全技能額外削減N%命中。(提高下限,但綜合上限不變)

刺客:
1.武學藝術除了終結技能以外,皆改為必定命中(視為近戰法師)。
2.支配利爪改為提高攻擊速度、傷害、暴擊,取消命中加乘。
3.刃之守衛、刃之怒、刀刃之盾額外提高命中(等同原本支配利爪的命中)。

其他:
1.毒系技能改成持續時間減半,但總傷害量不變。
2.減少毒性時間N%的改成額外減少毒性效果N%
3.XX免疫改成XX特化,該系傷害額外在衰減75%取代免疫效果。

===以上中文///the following in English===

Druid:

  1. Spines can be changed to each rebound effect as crushed + fixed value
  2. Spinning spirit and hunger go hand in hand: each level can increase *X% weapon damage
  3. Hunger and spines are the same, each level increases damage and magic damage reduction by N points

Paladin:

  1. Acupuncture Aura is changed to each rebound effect as crushed
    2 Acupuncture Aura increases damage reduction *X% per level
    3 Acupuncture Aura is linked with sacrifice, each level increases the blood drain of sacrifice by X%

Sorceress:
Thunder Department:

  1. Thundercloud storm has been changed to an active skill.
  2. The thundercloud storm is linked with the nova, and each time the thundercloud storm is cast, it will trigger a nova (an alternative fist of heaven).
  3. Thundercloud storms and novae multiply each other.
  4. Energy shield is linked with teleportation and telekinesis.
    Fire Department:
  5. The hellfire is changed to be placed at a long distance and can be moved after being cast (like the Frisbee ultimate move of the logging robot of the DOTA series), and other conditions remain unchanged.
  6. Hellfire-heating-strengthen are linked to each other.
    Ice type:
  7. Frozen armor triggers Frostbolt and has the same link with Frostbolt.
  8. The shattered ice armor triggers the ice storm and has the same connection with the ice storm.
  9. Ice Armor triggers Ice Spike and has the same connection with Ice Spike.

Amazon:

  1. The bait increases the player’s life at the same time
  2. The bait is linked with the stab, stab, and knockback, and each level increases the hit by 10%
  3. Rubbing, stabbing, and knocking back are linked together, and each level increases X% damage

barbarian:

  1. Each level of shouting, battle system, and battle command increases the damage of roar by 6% (increases the option of linking).
  2. Increase the extra hit of barbarians by X%, but reduce the extra hit of all skills by N%. (Increase the lower limit, but the comprehensive upper limit remains unchanged)

assassin:

  1. Except for finishing skills, all martial arts skills have been changed to guaranteed hits (considered as melee mage).
  2. The Dominant Claw has been changed to increase attack speed, damage, and crit, and cancel the hit multiplier.
  3. Blade Guard, Blade Fury, and Blade Shield additionally increase the hit (same as the hit of the original control claws).

other:

  1. Poison skills are changed to halve the duration, but the total damage remains unchanged.
  2. The N% reduction in poison time was changed to an additional N% reduction in poison effect
  3. XX immunity has been changed to XX specialization, and the damage of this department has been reduced by 75% instead of immunity effect.